A houndoom image.

houndoom Evolutions, Status, Skills and much more!

Moves learnt by Level Up

Move type: normal

leer Lvl: 1

  • Accuracy: 100
  • PP: 30
  • normal
Move type: fire

ember Lvl: 1

  • Power: 40
  • Accuracy: 100
  • PP: 25
  • fire
Move type: normal

roar Lvl: 7

  • PP: 20
  • normal
Move type: poison

smog Lvl: 13

  • Power: 30
  • Accuracy: 70
  • PP: 20
  • poison
Move type: dark

bite Lvl: 20

  • Power: 60
  • Accuracy: 100
  • PP: 25
  • dark
Move type: dark

feint attack Lvl: 30

  • Power: 60
  • PP: 20
  • dark
Move type: fire

flamethrower Lvl: 41

  • Power: 90
  • Accuracy: 100
  • PP: 15
  • fire
Move type: dark

crunch Lvl: 52

  • Power: 80
  • Accuracy: 100
  • PP: 15
  • dark

Moves learnt by HM/TM

Move type: normal

headbutt

  • Power: 70
  • Accuracy: 100
  • PP: 15
  • normal
Move type: normal

roar

  • PP: 20
  • normal
Move type: normal

hyper beam

  • Power: 150
  • Accuracy: 90
  • PP: 5
  • normal
Move type: normal

strength

  • Power: 80
  • Accuracy: 100
  • PP: 15
  • normal
Move type: grass

solar beam

  • Power: 120
  • Accuracy: 100
  • PP: 10
  • grass
Move type: poison

toxic

  • Accuracy: 90
  • PP: 10
  • poison
Move type: normal

double team

  • PP: 15
  • normal
Move type: fire

fire blast

  • Power: 110
  • Accuracy: 85
  • PP: 5
  • fire
Move type: normal

swift

  • Power: 60
  • PP: 20
  • normal
Move type: psychic

dream eater

  • Power: 100
  • Accuracy: 100
  • PP: 15
  • psychic
Move type: psychic

rest

  • PP: 10
  • psychic
Move type: dark

thief

  • Power: 60
  • Accuracy: 100
  • PP: 10
  • dark
Move type: ghost

nightmare

  • Accuracy: 100
  • PP: 15
  • ghost
Move type: normal

snore

  • Power: 50
  • Accuracy: 100
  • PP: 15
  • normal
Move type: ghost

curse

  • ghost
Move type: normal

protect

  • PP: 10
  • normal
Move type: poison

sludge bomb

  • Power: 90
  • Accuracy: 100
  • PP: 10
  • poison
Move type: ground

mud slap

  • Power: 20
  • Accuracy: 100
  • PP: 10
  • ground
Move type: fighting

detect

  • PP: 5
  • fighting
Move type: normal

endure

  • PP: 10
  • normal
Move type: normal

swagger

  • Accuracy: 90
  • PP: 15
  • normal
Move type: normal

attract

  • Accuracy: 100
  • PP: 15
  • normal
Move type: normal

sleep talk

  • PP: 10
  • normal
Move type: normal

return

  • Accuracy: 100
  • PP: 20
  • normal
Move type: normal

frustration

  • Accuracy: 100
  • PP: 20
  • normal
Move type: steel

iron tail

  • Power: 100
  • Accuracy: 75
  • PP: 15
  • steel
Move type: normal

hidden power

  • Power: 60
  • Accuracy: 100
  • PP: 15
  • normal
Move type: fire

sunny day

  • PP: 5
  • fire
Move type: ghost

shadow ball

  • Power: 80
  • Accuracy: 100
  • PP: 15
  • ghost
Move type: fighting

rock smash

  • Power: 40
  • Accuracy: 100
  • PP: 15
  • fighting
A houndoom image.

Information

  • National

    #0229

  • Types

    dark

    fire

  • Weight

    35 Kg

  • Height

    1.4 M

Abilities

  • early-bird

  • flash-fire

  • unnerve

    Hidden

Stats

  • hp

    75

  • attack

    90

  • defense

    50

  • special-attack

    110

  • special-defense

    80

  • speed

    95