A mime-jr image.

mime-jr Evolutions, Status, Skills and much more!

Moves learnt by Level Up

Move type: normal

pound Lvl: 1

  • Power: 40
  • Accuracy: 100
  • PP: 35
  • normal
Move type: psychic

confusion Lvl: 1

  • Power: 50
  • Accuracy: 100
  • PP: 25
  • psychic
Move type: psychic

barrier Lvl: 1

  • PP: 30
  • psychic
Move type: normal

tickle Lvl: 1

  • Accuracy: 100
  • PP: 20
  • normal
Move type: normal

copycat Lvl: 4

  • PP: 20
  • normal
Move type: psychic

meditate Lvl: 8

  • PP: 40
  • psychic
Move type: normal

double slap Lvl: 11

  • Power: 15
  • Accuracy: 85
  • PP: 10
  • normal
Move type: normal

mimic Lvl: 15

  • PP: 10
  • normal
Move type: normal

encore Lvl: 18

  • Accuracy: 100
  • PP: 5
  • normal
Move type: psychic

light screen Lvl: 22

  • PP: 30
  • psychic
Move type: psychic

reflect Lvl: 22

  • PP: 20
  • psychic
Move type: psychic

psybeam Lvl: 25

  • Power: 65
  • Accuracy: 100
  • PP: 20
  • psychic
Move type: normal

substitute Lvl: 29

  • PP: 10
  • normal
Move type: normal

recycle Lvl: 32

  • PP: 10
  • normal
Move type: psychic

trick Lvl: 36

  • Accuracy: 100
  • PP: 10
  • psychic
Move type: psychic

psychic Lvl: 39

  • Power: 90
  • Accuracy: 100
  • PP: 10
  • psychic
Move type: psychic

role play Lvl: 43

  • PP: 10
  • psychic
Move type: normal

baton pass Lvl: 46

  • PP: 40
  • normal
Move type: normal

safeguard Lvl: 50

  • PP: 25
  • normal

Moves learnt by HM/TM

Move type: grass

solar beam

  • Power: 120
  • Accuracy: 100
  • PP: 10
  • grass
Move type: electric

thunderbolt

  • Power: 90
  • Accuracy: 100
  • PP: 15
  • electric
Move type: electric

thunder wave

  • Accuracy: 100
  • PP: 20
  • electric
Move type: electric

thunder

  • Power: 110
  • Accuracy: 70
  • PP: 10
  • electric
Move type: poison

toxic

  • Accuracy: 90
  • PP: 10
  • poison
Move type: psychic

psychic

  • Power: 90
  • Accuracy: 100
  • PP: 10
  • psychic
Move type: normal

double team

  • PP: 15
  • normal
Move type: psychic

light screen

  • PP: 30
  • psychic
Move type: psychic

reflect

  • PP: 20
  • psychic
Move type: psychic

dream eater

  • Power: 100
  • Accuracy: 100
  • PP: 15
  • psychic
Move type: psychic

rest

  • PP: 10
  • psychic
Move type: normal

substitute

  • PP: 10
  • normal
Move type: dark

thief

  • Power: 60
  • Accuracy: 100
  • PP: 10
  • dark
Move type: normal

protect

  • PP: 10
  • normal
Move type: normal

swagger

  • Accuracy: 90
  • PP: 15
  • normal
Move type: normal

attract

  • Accuracy: 100
  • PP: 15
  • normal
Move type: normal

sleep talk

  • PP: 10
  • normal
Move type: normal

return

  • Accuracy: 100
  • PP: 20
  • normal
Move type: normal

frustration

  • Accuracy: 100
  • PP: 20
  • normal
Move type: normal

safeguard

  • PP: 25
  • normal
Move type: normal

hidden power

  • Power: 60
  • Accuracy: 100
  • PP: 15
  • normal
Move type: water

rain dance

  • PP: 5
  • water
Move type: fire

sunny day

  • PP: 5
  • fire
Move type: normal

psych up

  • PP: 10
  • normal
Move type: ghost

shadow ball

  • Power: 80
  • Accuracy: 100
  • PP: 15
  • ghost
Move type: dark

torment

  • Accuracy: 100
  • PP: 15
  • dark
Move type: normal

facade

  • Power: 70
  • Accuracy: 100
  • PP: 20
  • normal
Move type: dark

taunt

  • Accuracy: 100
  • PP: 20
  • dark
Move type: fighting

brick break

  • Power: 75
  • Accuracy: 100
  • PP: 15
  • fighting
Move type: psychic

calm mind

  • PP: 20
  • psychic
Move type: dark

fling

  • Accuracy: 100
  • PP: 10
  • dark
Move type: psychic

trick room

  • PP: 5
  • psychic
Move type: grass

grass knot

  • Accuracy: 100
  • PP: 20
  • grass
Move type: electric

charge beam

  • Power: 50
  • Accuracy: 90
  • PP: 10
  • electric
Move type: psychic

psyshock

  • Power: 80
  • Accuracy: 100
  • PP: 10
  • psychic
Move type: normal

round

  • Power: 60
  • Accuracy: 100
  • PP: 15
  • normal
Move type: normal

confide

  • PP: 20
  • normal
Move type: bug

infestation

  • Power: 20
  • Accuracy: 100
  • PP: 35
  • bug

Moves learnt by Egg/Breeding

Move type: psychic

hypnosis

  • Accuracy: 60
  • PP: 20
  • psychic
Move type: normal

mimic

  • PP: 10
  • normal
Move type: ghost

confuse ray

  • Accuracy: 100
  • PP: 10
  • ghost
Move type: ice

icy wind

  • Power: 55
  • Accuracy: 95
  • PP: 15
  • ice
Move type: fairy

charm

  • Accuracy: 100
  • PP: 20
  • fairy
Move type: psychic

future sight

  • Power: 120
  • Accuracy: 100
  • PP: 10
  • psychic
Move type: normal

fake out

  • Power: 40
  • Accuracy: 100
  • PP: 10
  • normal
Move type: psychic

trick

  • Accuracy: 100
  • PP: 10
  • psychic
Move type: normal

teeter dance

  • Accuracy: 100
  • PP: 20
  • normal
Move type: fighting

wake up slap

  • Power: 70
  • Accuracy: 100
  • PP: 10
  • fighting
Move type: psychic

healing wish

  • PP: 10
  • psychic
Move type: dark

nasty plot

  • PP: 20
  • dark
Move type: psychic

power split

  • PP: 10
  • psychic
Move type: psychic

magic room

  • PP: 10
  • psychic
A mime-jr image.

Information

  • National

    #0439

  • Types

    psychic

    fairy

  • Weight

    13 Kg

  • Height

    0.6 M

Abilities

  • soundproof

  • filter

  • technician

    Hidden

Stats

  • hp

    20

  • attack

    25

  • defense

    45

  • special-attack

    70

  • special-defense

    90

  • speed

    60